
It isn’t exactly the best written story out there, but it’s definitely something to look forward to after going through the mess of things being lost in translation as a result of a less than stellar localization. Luckily for them, the emotions can be recovered with the help of their special weapons called Somas. Without spoiling anything, the game basically begins with Shing meeting Kohaku and her brother Jadeite with Kohaku losing her emotions as a result of an earlier attack on her, and Shing feeling responsible for this loss. The story on the other hand seems just right for a game like Tales of Hearts R. Music is an integral part of any game and publishing a game with a ‘just barely good enough’ soundtrack should never be in the minds of any serious game publisher and/or developer, especially not with a game that is a part of one of the biggest franchises in gaming. The music’s lack of grandeur isn’t anything too game breaking, but as a Tales of… fan, I must admit that I feel disappointed at the lack of impact that the music gave me, or in this case, didn’t give me. I mean, they managed to cram Tales of the Abyss in a 3DS cartridge and that was a good game with good music so I’m wondering how they failed to do that on a Vita card. The battle music doesn’t seem exciting enough and the game’s OST just seems plain and mediocre compared to the other more glorious entries in the series. Take note that I am reviewing the localized Tales of Hearts R version and I loved the theme song for the original Tales of Hearts game on the DS. The music in the game through, just feels wrong for some reason- especially the theme song. The animation may not be as top class as Ufotable’s take on Xillia but it’s definitely something to look forward to. I also enjoyed the various animated cutscenes that the game presented and it reminded me of the times when I used to play Lunar and the older Tales of… games like Abyss and Destiny. The skills look alright too, but are nothing too special and nothing we haven’t already seen, but again, that’s not necessarily a bad thing. The monsters look standard for any Tales game, from the flans to the bigger baddies, but that doesn’t take away their charm, and if anything it probably only adds to the nostalgia factor that each Tales game never fails to give me. I also like how most of the weapons looked and the unique taste they bring in a Tales of… game. The character designs are beautiful too and most of them are loveable on sight save for Shing, the protagonist – but that’s probably just me. Mind you, I’m not comparing the two games, but rather appreciating the beauty and grandeur that both games brings to the table. I like how the various locales look and how everything reminded me of the good old days of Tales of the Abyss. The visuals of the game look amazing considering that this was originally a Nintendo DS game. Tales of Hearts R is a PlayStation Vita port of the original Japanese Tales of Hearts for the Nintendo DS and is localized for the English speaking market for the first time.
#Tales of hearts anime episode 1 series#
All of the glory of the Tales series on a handheld – What more do you need?
